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#1 |
Admiral
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Hi everyone!
I'm working now to my new model (Aquila), and i'm trying to fix last guns problems. Now, i've tryed some ingame battles, and after various modifications, there are a couple of guns that shoots into the hull, while they're supposed to have restrictions. If i go to .sim file, for evey turret (identified by parent ID in the dat), i can read end modify some parameters (including traverse, elevation ecc ecc). Should i modify minimum and maximum traverse in degrees? If yes, where are 0,90,180 ecc ecc placed if i look my gun from gunner?s place? ![]() If parent node is rotated (for ex y=180° ) should this be added to traverse's restriction? Thanks and sorry for bad english ![]()
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#2 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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#3 |
Admiral
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I'll try thank you for now ^__^
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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