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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Black Magic
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Just as it sounds, now the fires on ships will cause damage and flooding. If there are enough fires and given enough time the unit will lose all HPs and either explode (die) or sink from flooding. I made this for SH5 but ported it over to SH4 and SH3. Planes will now incur damage when they are smoking and/or on fire also.
Unzip straight to MODS folder and enable via JSGME. Do not have to be inport to enable. Can be enabled/disabled at anytime. Do to the way I made it work it can be used with stock or any mod. TheDarkWraith ![]() v1.0 replaced. As cool as it is that I can lock you out of the file from S3D I changed it so you can in v1.1 v1.1: replaced. Tweaking done v1.2: replaced v1.3: changed the way damage is incurred from fires for ships (to allow flooding to be incurred from them). Added damage from smoke and/or fires to airplanes. v1.4: fixed looping bug in large fire damage http://www.gamefront.com/files/20131...ge_v1_4_SH3_7z I don't play SH3 or SH4 anymore (only SH5) so if you need to reach me do so via PM Last edited by TheDarkWraith; 03-16-11 at 10:30 AM. |
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