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#1 |
Soaring
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You know the problem, in FS8, FS9 and apparently also in FS10 virtual cockpits are only readable if the sun is in your rear (say 4 to 8 o'clock position). but when you fly with the sun not behind you, the panels turns so damn dark that often you cannot read anything anymore. that is especially then a problem if panel lights in some addons planes do not work indepednently during daylight, but are linkd (like the rest of the lights) to daytime.
Is there any setting in an ini-file or so where you can deactivate the whole dynamic virtual cockpit light? I use FS9.
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#2 |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
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With my ATI card, all 3D stuff is initially a bit darker than it really should be, so I usually tweek the gamma settings in the ATI Catalyst program to compensate for it. I guess you could try that.
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#3 |
Soaring
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Naaaa, that's not it, it has nothing to do with the general 3D-card-dependant output in FS. It is a known and old problem. I'm running several sims and FS at high gamma anyway. Problem is the VC panel gets dark as night when it is not directly lit by the sun. Pushing the gamma so high that the dark VC is readable would mean that all other graphics would almost "white-out".
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#4 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
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Ask it at AVSIM.COM, a lot of knowledge there.
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