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Old 12-08-19, 04:01 PM   #34
Fidd
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Join Date: Apr 2005
Location: Blighty!
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The trick, imho, is to achieve both: The basics of operating, aiming and firing the sub/torps made an achievable learning curve, but adding complexities to improve all the preceding to retain players. If the game is too easy to master, and has no room for players to grow into, you won't be short of new players, but one might struggle to retain old ones....
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