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Old 09-12-10, 09:56 PM   #76
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Quote:
Originally Posted by h.sie View Post
New Version V15A of the online-course "How to fix SH3 repair times bug" available. Course material see my mediafire page, Folder: SH3-Bugfixes.

What it does:
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* Repair times of equipment are 60 times longer than in stock.
* Flooding behaviour as in stock sh3/GWX.
* Longer Repair times are now displayed correct in damage screen (02:00 instead of 00:02).
* Shows patch version number v 1.5A in main menu.


How to apply the bugfix: See the course here:

http://www.subsim.com/radioroom/show...4&postcount=32

But use patch V15A instead of V01 now.

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For those who want to enlarge the repair times by a factor of 120 instead of 60:

Open sh3.exe using a Hex-Editor and change the byte-value of hex-address 0x145022 from 70 to F0.

(works only for sh3.exe patched to V15A).

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Use this information on your own risk. I am not responsible
for any damage caused by incorrect appliance of that information.
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Reminder: This is a technical demonstation for educational and research purposes only. It shows a new technique how SH3 could be modified in order to achieve longer repair times AND realistic floodingtimes. Since it is strongly forbidden to modify copyrighted materials, you MUST IMMEDIATELY delete all files that are modified/created during this demonstration. It is not allowed to use these files for your gameplay and it is even more forbidden to share the files with others. If you are planning to break copyright laws, you are not allowed to take part at this demonstration.
Hi mate!

Thanks again by this great mod!

Two questions:
-If I use V15A and also the 120x fix - will my time (just an example) display now 4:00 instead 2:00 (as in current 60x)?

-Can I apply the V15A over an already coursed sh3.exe with V01 ?
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