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Old 04-24-21, 06:20 AM   #9
pedalboat
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Join Date: Nov 2014
Location: Cape Ortegal - Spain
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Quote:
Originally Posted by Halogen View Post
That seemed to makes things sharper which is nice, but again the rigging and other things not part of the main body of a ship, and the sea on the horizon are all jagged and seem to move around as if they were Z fighting
Set anisotropic filtering to 16x in nvidiaInspector and see if it helps.
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