FFG surface radar vs Helo radar accuracy
I noticed in the stock game, the Perry's surface radar doesn't exactly paint a target in one spot all the time. It likes to "jump" around, and I'm not sure if this is correct behavior.
The Helo's radar though does a much better job with painting a target in one spot, relatively. It still jitters around a bit, but doesn't make the huge jumps in location like the Perry's radar does.
Is this just a bug in the coding of the radar? Or intended behavior? And if it's a bug, does RA attempt to fix it?
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