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Originally Posted by TheDarkWraith
that was one of the first things I tried. Doesn't work.
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Which part? I was able to capture all the geometry and textures.
It works great. Since there is no 3dr importer for 3dmax2009 I've used option to export model as .obj and as such I've imported it into max
When I've seen scene at first it looked like a some kind of egg, but then when I've zoomed in I've found ship that I've captured from museum.
One thing: when capturing scene I've set camera at side of ship and lowered camera almost to surface of water. First I've tried default view capture but 3d model was totally,ehm...twisted.
This way when I set camera at side and to surface 3d model needs to be stretched but it is just few clicks in max.