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Old 09-07-09, 03:25 PM   #22
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
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Quote:
Originally Posted by karamazovnew View Post
Was that made with my menu file info? coool BTW, you've forgot to move a few items, I can still see the Angle on Bow text. Check out the steps up, I've made a perfect version but I'm not home to send it to you
One thing we'll really need is having the ship lengths in the manual for the fixed wire method. I've already made a mod for TMO that changed the max speed String into a length value. It's here and also has tables for the ships in TMO as an excel chart. I could play without any issues so the technique is safe http://www.subsim.com/radioroom/showthread.php?t=153143. Actually a better string would be for example "MaxSpeed= 155 Max 35kts". Should fit inside the manual.
The AOBF is useless without ship lengths so, until I finish my bloody interface (which will have a very different AOBF) maybe you can merge this idea to into OM. Would save me a whole bunch of time
Using the Menu_1024x768.ini from post# 10 and integrated into the .ini in OMEGU. Aware of the importance of the lengths of the ships and working it into the Names.cfg files now ( about 50% done on 220 entries )


Was just looking at this

http://www.subsim.com/radioroom/showthread.php?t=153143

It's a good idea and will work it into OM
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