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Old 10-20-09, 12:23 AM   #96
Starforce2
Planesman
 
Join Date: Feb 2009
Location: minnesota
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Ok, I'll keep testing. Also, I guess, just incase it was/will be mis interperated, I'm not accusing anyone of being intentionaly misleading..just to get that outa the way..

at any rate, those that do not work for stock (since there's clearly going to be alot of them) are we going to try and fix them too?

also, to requote a post I made above, which crdsubron7 thought he was answering:
Quote:
Originally Posted by Starforce2 View Post
I am aware of this. However, my question was what files in the install do I check, not what files in the mission. If I were to convert one of these to fall of the rising sun, I'd need to compare the information (ship classes whatever you call them) in the mission files to something else to make sure they are listed the same for this mod.

Ok, you guys still are not understanding my question apparently. Ignoring the mission editor for a moment..where in the games file structure do I find the file with the correct type numbers such as:
Name=_JP DD Mutsuki#1
Class=DDMutsuki
Type=4
Which I assume is what changes from mod to mod for a given ship, IE with stock how they changed the yamato and iowa battleship type numbers so the old missions now crash. There's got to be a library in the game directory someplace of these..that's what I'm looking for.
I'm trying to ask what file the exact name class and type numbers are in. I can probably try just doing this in text editor. If I can get the hang of fixing these, I plan on doing some of my own, Mainly for FOTRS and 1.5.
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