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Old 06-11-21, 01:11 AM   #66
Furia
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Join Date: Mar 2001
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Thank a lot for the heads up!! I really appreciate it.

Being a Single player game I guess it should be possible to provide different levels of difficulty so you can keep the casual players happy while at the same time attracting the hard core players.

In my particular case I like the challenge of a realistic ASW game but of course taking into account that in a WWII DD the crew was around 300 people and there should be some functions „automated“ so one single player can manage the workload.

The demise of some WWII naval surface games as for instance PT Boats Knits of the Sea was that they pretended to make a simplified „all public“ game but that neither attracted the casual gamers and surely anoyed the PT Boats fans that expected something more realistic.

Please keep it as realistc and challenging as possible. Hunting and destroying a submarine in WWII with a DD was a hard and difficult task unless you were the USS England

I guess being a single player title you can define „dificulty“ levels.

Thanks for the heads up!!
Looking forward for the demo when it is ready !!!!
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