Thread: [REL] [REL]Tycho Sh3 Patch
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Old 04-10-19, 03:29 AM   #52
Tycho
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Join Date: Oct 2009
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Quote:
Originally Posted by Olamagato View Post
Navigation map is still wide 1024 pixels.
Any suggestions?
To setup maps.cfg, it is not only "Resolution=", but also to calculate and setup the effective map, there have description in the file:
Quote:
;Effective map will have, on each axe, MajorSqr*MinorSqr*PixPerUnit; the rest is considered map border
Now look over the original values: 50*5*4=1000, will be effective map, the rest 24 pixels goes for map border.
For your case you decide, let say 1350 to be effective map, usually only "MajorSqrs=" is changed: 1350/50/5=5.4
MajorSqrs=5.4,
For other axis, let say 640/50/5=2.56:
MajorSqrs=5.4,2.56
MinorSqrs=5,5
PixPerUnit=50

Of course, you can change also the MinorSqrs, just experiment with these, for example from the: "_LSH3-2015_GUI__WS_FSNavMap.7z"
[Map0]
MapID=Navigation_map
Position=0,0
Resolution=1360,660
MajorSqrs=2.8,2.2
MinorSqrs=9.5,5.8
PixPerUnit=50
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