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Old 02-17-22, 02:36 AM   #529
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


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Quote:
Originally Posted by Captain Wreckless View Post
After a couple of years away I decided to sink ships again.


How was this fixed? I'm getting the white squares also.


This is my install order via JSGME:


TriggerMaru_Overhaul_2-5_UpdateBH Revised Final
NavMapMakeoverTMOUpdate
NavMapmakeoverTMOupdatePatch
Allied Ship Pack TMO
Ships for TMO
EAX Sound Simulation WITHOUT Webster Maneuver_TMO by Vickers03
TMO2_Different_smoke_and_splash_effects by Vickers03
IJN_Radar_Fix_2 (Required)


Thanks.

Welcome back. Hope you enjoy the new and improved TMO. Let me know if have any questions, and let us know what you encounter on patrol. Don't forget to read the README file, as A LOT of changes made and valuable info in there.


Unfortunately, the white squares are caused by a missing texture for the sea life in the mod, somehow they were left out. Due to the process of loading the file (Neal has to do a special thing lol its large file) it is not practical to upload the mod again with the fix at this time. This has been fixed in V2.0 ( which is in testing, almost ready for release) and that is what you see in the screen shot.

A easy fix until next version released is to download vickers03's sea life mod (pacific) and apply it via JSGME. Install the sea life mod last.


G
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