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Old 07-24-17, 04:28 PM   #172
PL_Harpoon
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Join Date: Sep 2016
Posts: 210
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Here's a post that has something to do with Cold Waters.

I've just released a new version of my realism mod.

You can get it here:
http://www.subsim.com/radioroom/down...o=file&id=5268

I'd like this thread to be focused mainly on things that can be improved in the game, so I've created a separate thread just for the mod here:
http://www.subsim.com/radioroom/show...84#post2502484

PS.
Quote:
Originally Posted by kramxel View Post
So your logis is that "hardcore" sim gamers are small enough and unable to support a full sim, but are large enough to create bad rep on simcade games?
I really don't see it.

Reality is, companies prefer the short therm profit (selling x copies of Arcade v30, and selling v31 the next year) over developing something that the "hardcore" player base would actually support financially over time.

See what DCS is doing with flight sims, and you'll figure out there's plenty of market after all.
My thoughts exactly with one exception: in my opinion the sad truth is that hardcore sims can't really provide enough profits to satisfy big publishers. It's not that bad though as independent developers seem to be more capable with each year.
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