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Old 03-17-24, 03:05 AM   #5
Captain Drastic
Sailor man
 
Join Date: Oct 2008
Posts: 50
Downloads: 618
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Default This will crash the Museum...

If the UnitType in the Roster CFG file is different than the UnitType in the Sea Folder it will crash for sure. This is the first thing I check for in a Museum crash. Sometimes different authors of mods or models have changed the UnitTypes because it affects how it shows up in a campaign. Also, if I want to just look at a specific ship I used the Mission Editor to make a small custom Single Mission and just change the ClassName and UnitType as needed. Much faster than the Museum.
Oh, and here's something screwy- just recently I made a small test mod consisting of a few ships to add to the game and it tested just fine, but when I put them in the actual mod folders it wouldn't run a campaign. So now I made another folder called Sea Addendum which I apparently must use in order to bring these ships into the game. Two mods better than one? Go figure.

Last edited by Captain Drastic; 03-17-24 at 03:21 AM.
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