Quote:
Originally Posted by Carotio
I slightly disagree here, in the sence that most likely the reason for fewer details of the SH5 interiors ain't limitation of time or passion, but a demand to have the game meeting some criteria of mid-level pc spec's, so that the game reaches out for the widest possible customer mass.
EDIT:
But it shall be interesting to see, if not Tomi's work can be ported over to SH5, if necessary. Since we still don't know how the final product looks like....
|
......................................
I think UBISOFT just wanted to say "We'll continue on this Platform!"
It is too early to man judgments can only guess!, but even if a new Engin
is made, is this only a shadow ofthet what is coming.
Skwasjer was right when he says the images of at UBISOFT only half at the time
expense was for the manufacturer.
Incidentally," Time is Money "
How much money is enough for a good simulation in the current demands of customers
as well as development projects release to include a profit-making.
That it is proven like Crysis.
The future is probably a mixture of Battlestations - and Crysis
( Grafic , Engin , Animaton ) .
YOU-
Tube
I think we must be satisfied that all the efforts of the SUBSIM
and UBICOM
have yet proven.
I tell you that just keeps getting better!
and here a small taste of the future!