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Old 06-05-20, 10:44 AM   #8
Fidd
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Join Date: Apr 2005
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Quote:
Originally Posted by ElJammos View Post
- Mouth movement for player models when talking in game.
I think this one is very problematical. It's an established fact that the closer a robotic or in our case, rendered "human" gets to reality, the more unsettling and "creepier" the effect is. In a similar vein, the closer the attempt, the more likely a viewer is to react critically to the effect.

So whilst it's a bit counter-intuitive, we might be better off with crew figures whose mouths do not move all all, rather than a "nearly realistic" implementation of crew speech with moving lips.

Just watch an old 1960's "Thunderbirds" episode!
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