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Old 04-20-19, 11:16 AM   #2
ET2SN
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RA is set up for multiplayer gaming and RA is what it is.

In some ways, you answered your own question.

Think about how many massive sub battles have occurred since WWII.
Now, think about how many ships have been sunk by torpedoes during the same time frame. After the Gen. Belgrano, the list gets really short. "Wolfpack" attack sub tactics haven't been used since WWII.

The Sonalyst's games from 688i and Fleet Command onward were about hypothetical combat (for a good reason). Cold Waters is the same idea.
DW's stock campaign is fairly low-key compared to other games in the genre. It reflected the reality of the early 2000's.

In the end, it was really good that the cold war stayed cold.

Not that we didn't practice for a hot war, a lot..
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