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Old 10-13-19, 09:00 PM   #2321
propbeanie
CTD - it's not just a job
 
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Let me ask you this then, did you look at a Group's Properties page, and then click on the "Accept" button? The reason for the ask, is because if you do click on the Accept or OK buttons on Properties boxes or Define Group Contents boxes, the Mission Editor changes the background text of the mis file found the Campaign folder, and you don't even have to click the Save button in the Mission Editor for this to happen. The game "knows" that you don't want to use the values that lurker put in there, because it has "default" values that it wants you to use... and with that, everything in that particular file you looked at is now 24 hours late, and has other undesired changes. If you did that, de-activate the RSRDC mod, then delete its folder from your MODS folder, and un-zip a fresh copy of the files. That is just the way the Mission Editor works - for whatever reason...

Secondly, even if you did not do any button pushing, the game does not spawn the same way twice. It varies, since it uses Random Numbers generated by the computer to decide what to do. One time, group 1 spawns first, but the next time through, group 7 spawns first. Similarly in the group itself, ship 1 might spawn first, or ship 23. It just varies. In line with that, is the fact that since each group might be a little "off" in its timing, it might run into different scenarios during its journey, such as one time, the weather is calm, the next time it is rough, so it takes longer for it to get there, or it might encounter a group that it normally wouldn't. At the same time, that text file that displays in your sub is "static", and does not change Throw everything above at the text file, and it is bound to miss a bit each time, but sometimes by a lot.

If you look where the circle in the picture is, you are nowhere near a spawn location, so it isn't that in this case. I would more suspect the files got messed up, or maybe they ran aground on Ticao trying to make the turn...

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