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Old 05-28-20, 12:42 PM   #1126
XenonSurf
Sea Lord
 
Join Date: Apr 2008
Location: Germany, Italy
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^^


Attacking in ports is not very difficult in SH games except SH1 which has decent patrol defenses. In SH3,4,5 the ships in port are for decor only, they cannot be active without messing-up the player's campaign anihilating the traffic nodes, any modder who tries to make 'active' ports has failed to my knowledge, the game has limitations and traffic must be created at least at 25-40 miles away from ports for not clashing with the 'special insertion missions' etc. which indeed will have active units.

In essence, attacking in ports in SH3,4,5 can be considered CHEATING THE GAME, so don't do it, stay away from enemy ports, that's also true for FOTRSU like for any other mod. I call it 'medal pumping'


@FOTRSU Team,
Take away all stationary units in enemy ports and you will deal with less trouble and a faster game performance, these units are useless because of the reasons above. Or place so many mines at the entrance of a port that players will get their fair share when cheating the game





XS

Last edited by XenonSurf; 05-28-20 at 01:08 PM.
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