Quote:
Originally Posted by Lanzfeld
I still don't fully understand what this distance setting does
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It scales the distance.
So if you set distance scaling to 1:2 (or whatever is available, I don't know), it would mean that a nmi ingame would "in reality" be only 0,5nmi, by that speeding up gameplay since everything's closer together.
Same with time.
That's what I read into it, at least.