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Old 08-12-10, 07:11 PM   #1432
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
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Quote:
Originally Posted by frinik View Post
Wow Zee this sounds very exciting! Can you explain a little bit what your LOD system or at least how your LOD system will reduce the pressure on the fps in your missions-mods?This sounds like great news as it will allow people with less performing pcs to play your mods and missions without stuttering and choppiness!

I am waiting for a new graphic card for my new pc and by next week once back where I live I'll instal it and then will be able to download and play Kursk mission 2.

All the best Master Zee and no worries we are patiently waiting.

Cheers
Thanks frinik,
LOD is simply a separate model from the original at a different level of complexity. In the TvT you can have a maximum of 5.
They work by being made visible and invisible by the rendering camera. Each level of detail model is programed to appear at different distances from the rendering camera. Basic stuff really

Cheers

ZW
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