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Old 07-31-20, 09:26 AM   #3
KaleunMarco
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Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
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Quote:
Originally Posted by Shilka View Post
Ok I just somewhat learned and started using the Dick O Kane -method. In a heavy fog I can't see the ship till very late but I use the sonar and map contacts to estimate speed, range, course and set myself into a 90 degree angle on the ships course, get a perfect solution. I use the sonar guy to report the ships bearing but due to the ships high speed, heavy fog and sonar report slowness, had to guesstimate when the ship is at the correct angle from the bow to launch torps without seeing it. The ship was maybe 400m away and couldn't still see it.

The travel distance for the Mk10 torpedoes to hit the target in this case was something a little over 300m. Both hit, don't detonate presumably due to not arming in time. Very frustrating.

Just wondering how others do it. Even light fog attacks are very hard with low visibility. Should I just give up the fog attacks completely? It seems silly because in this game there seems to be fog at least half of the time and it makes these attacks very hard if not impossible.
what Pisces posted is good advice.
others have edited the USTorpedos.sim file to adjust the arming distance to allow for close range attacks such as what you are experiencing.
your choice.
good luck!
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