View Single Post
Old 10-15-10, 11:25 AM   #1593
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
Default

Quote:
Originally Posted by frinik View Post
Herrn Zee awaiting with trepidation the next release.No more flying Tigers but hopefully diving Panthers for froschmann Lc Summer( or is it Submmerged????). The last Kursk mission(June release)unfortunately took a heavy toll on my fps once again.I just hope this one plays smoothly.What is it exactly in Tvst that seems to take such a heavy toll on a GPU? Would reducing the scale/size of everything; tanks, vehicles, guns, buildings, vegetation etc help addressing that issue?After all I have seen RTS with lush graphics, tremendous FX and plenty of vehicles/tanks and AI running very smoothly at high resolutions with 256 mb ddr2 graphic cards.I realise this is a sim not an RTS and we cannot have TvsT reduced to the side of Company of Heroes , or Soldiers Heroes of WWII or Men of war etc but would reducing the size of the objects - while keeping it sim-like- result in higher FPS(this may be a dumb question....)?

Friday is Der Tag???

Cheers
No diving Panthers either frinik, It's crunch time today I will include the
reg file so you can hop around from mission to mission with out having to
complete the ZW missions As for the FPS issue you will have to replay
the Kursk missions to see.
Now it's back to work,
ZW

Oh, BTW frinik did you want to beta test with your new PC
ZeeWolf is offline   Reply With Quote