Thread: [TEC] How to work sim.cfg
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Old 11-24-21, 12:47 PM   #22
Bubblehead1980
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Quote:
Originally Posted by KaleunMarco View Post
what you state seems to be true in the ATO, also.
most of the time when we patrol in the North Atlantic we can find a therm at a very shallow depth, sometimes 20 m.
never find one of those in the SW Pacific.
in the Pacific, therms are rarely found above 200 feet, some as deep as 300 feet.

fog is another matter.
even "light" fog masks visual contact to 2 or 3 nm, which is really, really close. This is effective for both sides.
We can detect by radar-detection or radar so i must assume that the verdampt British and Americans can do the same.

in the ATO, Coastal Command aircraft can detect us via look-down radar through fog from a great distance....maybe 25 km, and come directly at us.

Interesting. That is true, I believe I did find one at 90 ft on a recent patrol though. However, that is too shallow to hide under lol as they were still ble to track me with ease and put charges super close until I went to 375 ft, but most layers are found somewhere between 150-300 ft.

Yes, I do recall in OM that it became hell to run a patrol in 1943 onwards, mainly due to aircraft. I had to heavily modify the airstrike.cfg and others to stop the absurd number of planes inherent in SH 4, but their skill an ability to detect, hunt made it difficult to survive even with reduced number. I believe once or twice I made it to fall 1944 but always ended up getting killed, by AC or hedgehogs/DC from nasty escorts. I did not mind because it reflected reality of Allied ASW by that point. TMO planes are inherently dangerous, esp early war without radar and in late war, they have a sensor simulating MAD, can detect and depth charge player submarine at 300+ feet, one nailed me at 375, caused serious damage.
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