Quote:
Originally Posted by Hitman
As much as MoBo was developed initially for SH3/4, IMHO it should shine even more when used in modern sub warfare games like Sub Command or Dangerous Waters There you do bearings-only TMA with different legs and need more calculations and geometry than with WW2 tactics.
|
Some day I'm actually gonna have to play Dangerous Waters. I bought it (and the huge spiral-bound manual) and I've never bothered to play it beyond a few of the basic frigate missions.