This looks really good! I can't wait to hear more!
Just some questions I have off the top of my mind:
1. Do you plan for a sound delay due to distance for any loud transients/explosions? Cold Waters does that thing where you watch a target explode ten kiloyards away and the explosion comes instantaneously, which of course isn't realistic (but seeing that CW allows you to view events from many different positions not modeling a sound delay is understandable).
2. The Harpoon seems to be tracking the stern of the Azov instead of dead center. Is this true to life?
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