[REL] EAX sound simulation
You all know the effect that a distant sound, well, sounds different.
the original game had only the volume toned down for distant sounds
but with this mod you get a change in sound for anything that
happens far away, like explosions, gunfire or even airplanes.
the sound library was rewritten to support additional sounds
at different distances.
not only that, all events that might be heard underwater
where also made audible and changed a little bit due to overlapping
sound waves when heard underwater.
the sounds i used (and modified) are mainly based on pouls sound mod.
version for stock, FOTRSU, GFO, TMO 2.5, RFB2, OM/OMEGU (with or without Websters Maneuver or SonarTargetFix)
--> do not use with TMO2.5 BH update 2.0, it's already included <--
** if you have different smoke mod, install the smoke mod last **
** if you have compatibility probs with other mods try FOTRSU version **
--> If you have SClass Full Interior/Officers Quarters installed, activate EAX last! <--
updated 21.07.22: supports latest FOTRSU 1.8 and Fleetboat Interior/S-Class full interior,
fixed some sounds cut out too early, fixed Narwhal deck gun
updated 12.08.22: fixed water splashes
(mod is backwards-compatible for older versions)
Last edited by vickers03; 08-12-22 at 01:34 PM.
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