Thread: [TEC] Dud torpedo chance mod?
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Old 04-29-15, 09:55 PM   #15
Sniper297
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Join Date: Dec 2005
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Can't remember if it was THUNDER BELOW or some other book, but the author specifically said that each torpedo was tracked as it was fired, and any deviation in bearing was immediately reported.

"Your sound man could be dutifully tracking the first two torpedoes you fire, oblivious to the third looping around and coming back"

Doesn't work like that. He'd be sweeping back and forth across the bearing and would hear the first or second deviating even though they would be further away than the third, and it's hard to imagine a situation where the closest torpedo sound would be drowned out by ones further away.

It's a failure in the AI programming, similar to the squawking parrot repetition of reporting the same wing escort as a new target every time they lose sight for a second and reacquire it, but don't think it's important to mention when the previously reported escort suddenly turns toward you and increases to 38 knots. Or even bother to report he's opened fire until you actually get hit.
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