Thread: [TEC] Dud torpedo chance mod?
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Old 04-28-15, 07:28 AM   #13
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
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Problem in game is there's plenty of time to react, the circle is so tight it passes ahead of the sub twice before the sub forward movement puts it in the path of the torpedo on the third circuit. But unless you're in external cam or the attack map there's no warning to react to. This is yet another part of the failure of the crew AI to simulate what a real crew would do, notice and report things that a captain would need to know.
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