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Old 12-06-20, 05:34 AM   #71
kenz69
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Join Date: Feb 2012
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Graphics for this incoming game looks amazing !!

I understand from your interview with Jive Turkey that you're aiming for a "Fleet command" like gameplay.
I'm really looking forward to see how the UI and the overall gameplay will look like ! what will the player have control on ? (units orders handeling, loadouts, air/ship stations, air refueling, doctrine/ROE etc...)

where does the game will sit between an C:MO where player have control of every detail and some random RTS android game where the player just move unit and point ennemies to attack.
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