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Old 12-17-17, 04:51 PM   #11
Davy Jones
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Join Date: Nov 2017
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Yeah, game could use some help as far as establishing / identifying contacts is concerned. Should be able to identify a new contact (or refresh an old contact) and bearing based on (their) active sonar and radar emissions as well as generate a type classification.

Haven't actively emitted (radar or sonar) yet, or found the ESM mast all that useful (so far).

Hopefully the developers are listening...

Even so, 1.09b is a significant upgrade and am glad to see it. Played 1.08c on realistic and thought it was too much like shooting fish in a barrel (esp. the 1984 missions and campaign). 1.09b on realistic is far more challenging.

Had a couple of missions (1984 campaign) where I've been attacked immediately after spawning into the tactical map. Survived one (close aboard, single Kilo), but not the the other (two escorts launched torps and RBUs from less than 10K, one helo launched from about 4-5K, and another helo dropped less than 1K away, all in less than 2 minutes... that was quick).

But, other than those two instances, am not finding counter-fire a terrible problem, if my attack is well planned and executed. Have killed several capable opponents without being fired upon... And, even if the plan falls apart (for whatever reason), evading the counter-fire hasn't proven to be a serious problem, just a consistent one.

Once counter-fire appeared to be wire-guided by a Kilo (three torps in a tight group (rather than a spread) which tracked an abeam course at 25kts). After a pursuing MK48 put an end to the Kilo the tracking stopped, the torps went active (about 4-5K away) and began a snake pattern target search. It was close.

And that's what I like about this update -- they shoot back. Early and often.

Before the update, used a Skipjack class boat to help even the odds (both 68 and 84 campaigns). And now? The Narwhal and tactics -- shadowing a whale or merchant vessel as cover, running silent, working the layer, maneuvering for position -- it's much more enjoyable.

Haven't run into the blue screen of death or other issues discussed in various threads. Did have 1.09b freeze when trying to load a saved 68 campaign that used mods (deleted the 1.08c override folder prior to the upgrade). All in all, the update is very stable on my Mac. Will try some mods, but want finish a vanilla 84 campaign first.
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