Thread: AOD Still Rocks
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Old 08-21-08, 04:03 PM   #13
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
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SHCE is very good.

Some problems were the incredible amount of enemy traffic. They simply over did it trying to make the game easy to find the enemy.

Now, unlike SH2/PA and SH4, SH1 made it easy to get into the action, since the patrol areas were pre-made maps. Skip the long transit or having to travel in TC at 2048 or 4096. On the other hand, I like in AOD staying with a convoy for four days and hitting right before sunset over and over again. You cannot do that in SHCE, because you run off the map in day or so.

SHCE escorts are generally better I think than SH3 escorts (especially out of the box). However, AOD has the best most challenging escort behavior, patterns, and coordination. SHCE was a little weak on making escorts vulnerable to "down the throat" shots. In real life, a destroyer is a fast and agile ship which when bow on does not present too much profile. Not the idea adversary to play chicken with. It was not accident that ramming was an acceptable tactic to deal with a shallow sub.

I play SHCE with a house rule that the escorts are not fair game. In AOD, that is not necessary, since they are hard to take out and not worth the use ordnance.
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