Binoculars Azimuth missing in new Cameras.dat
Hi Serg
I found something that might be a problem (at least to me) in the Cameras.dat file. In Binoculars view, there's no counting of the azimuth - i.e. no matter in which direction you point the binocs, the azimuth counter stays on zero (0).
Checking the file with S3D, I found there is no azimuth (named Azimunth in the file) entry under the 172 node Dummy_Cam_Binocular. I think this is an effect of the fact that there is no RestrictedRotation node, as binocs are no longer restricted.
Still it would be handy to know the azimuth/direction you're looking at through binocs.
Is there any fix to this?
Also there is no node for UZO, or is it?
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