Quote:
Originally Posted by Werewolf13
OK - I know I'll be in the minority here but I FREAKING HATE IT THAT PLAYERS CAN VIEW MISSION STATUS DURING A MISSION!
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why don't you just make objective spawn only when you want to ?
putting the triggers in a dynamic group with probability 0 then create group when you want.
So the goals will pup up on mission status ONLY when you will create the group.
That's the way I solved this problems, and it works fine
you could see examples on this coop mission, where you will know which naval base is the final objetcive ONLY when you will have reached the datum, and not before =>
http://okof4.free.fr/missions/DW/CO4...ammer_v1.02.mu