Quote:
Originally Posted by Mios 4Me
One workaround from a non-technical perspective is to load the replay, find a time between the last sinking and the damage, then start from there.
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You mean I can just choose to start from a time I specify even though the save is after the damage? Ive never even looked at a replay before, how do I find mine? Id also like to see it to know what caused the damage since Im out in the open ocean with nobody around me.
I did a little more digging and found the ActiveUserPlayerUnits.upc file and the contained damage=1 on my modules but setting them and the hitpoint damage received all to a value of 0 and the actual value appears to be stored somewhere else because editing this does nothing
Hit a bit of a brick wall here and hoping somebody can point me in the right direction on how to save my sub from it's premature end.