Thread: [WIP] FX Update
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Old 09-06-10, 09:45 AM   #33
7thSeal
Samurai Navy
 
Join Date: Mar 2010
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Quote:
Originally Posted by TheDarkWraith View Post
For users using BARF, install this after the FX_Update mod:
http://www.filefront.com/17267115/FX...1-BARF-Fix.7z/
This really helped the mod out, I put two torps into the side of a tanker which left him burning but still chugging along so I just followed while waiting. I experienced multiple secondary explosions and they sound sweet. I was close enough to hear the splashes from the debris hitting the water after flying through the air while in flames and the explosions kept coming ever so often. Really adds to the immersion of the game. I also got the chance to try the deck gun and got pretty much the same results while waiting for the ship to sink. Really good stuff.
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