Quote:
Originally Posted by 33lima
. At first I got a prominent light blue sea horizon (seen also in other pics here) and rectangular puffs of funnel smoke. Using the default particles.dat solved those problems and so far all else seems well...
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The light blue horizon could be because of earth radius changed in scene.dat to provide the vanishing hull on horizon...
If you don’t like it, just revert back the stock value using S3D
Don’t have any issue with funnel smoke here. No rectangular puffs.
Nor with FUMO 29, last time i used it it was on right place