Thread: [WIP] Fairmile B Motor Launch
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Old 09-12-19, 04:37 PM   #47
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by kapuhy View Post
Well, second arm of the launcher has appeared, but still both arms lack barrels on them and refuse to fire.
Okay, not a bad start after all

Something I have noticed is another Id conflict between SHIII's and SHIV's barrels. Changing second arm's node Id in the SHIV YGun, has made it to appear at last. Now you should do the same with the two barrel nodes: change the Id of barrel node #360 from '0xa03a7868d6dc1aba' to '0xa03a7868d6dc1abc' and the Id of node #363 from '0xa03a7868d6dc1ab9' to '0xa03a7868d6dc1ab9'. That should, at least, make the two barrels to show up in game.

Let me know if it works.
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