Quote:
Originally Posted by Lieste
Both seem to have a fairly clunky (although possibly powerful?) scenario building process which can only hamper getting much good quality stuff made. Many attempts to get new maps and/or scenarios don't go smoothly.
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I have both.
SF's mission editor does take some time to get to grips with, but it is very powerful and there is support from individuals on various forums and indirectly from Graviteam staff.
In comparison, TvT's mission editing aspects are either inaccessible or incomplete, making them virtually impossible to use. In addition, there is no support other than from a few talented users.