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Old 05-08-06, 04:12 PM   #11
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
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Can you add a weapon/sonobuoy drop altitude limit that causes the weapon/sonobuoy to fail if the parameter is exceeded (like a missile fired from too deep)? Or, if wind drift effects are modelled against falling objects, simulate the effect of a parachute that opens at a realistic altitude?
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