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Old 11-28-13, 04:32 AM   #96
Lionclaw
Ace of the Deep
 
Join Date: Dec 2003
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Speed sensitivity basically makes the car easier to control at high speeds.

Strange that you couldn't navigate tight hairpins with that speed sensitivity.

The wheel ingame should turn more at low speeds.


At high speeds full lock with your hardware wheel won't give full lock ingame with speed sensitivity. With speed sensitivity off, full lock with wheel results in full lock ingame.


240° with no speed sensitivity, it's not surprising that the car zig zags.

With a production car ingame, 120° to either side results in 450°.


Try this on the drift circuit with speed sensitivity: Drive in a circle holding the hardware wheel at the same position, go quickly and then decelerate. The wheel ingame should slowly turn more as the speed drops.


EDIT:

Tried with 240° and speed sensitivity at 0.1.. I understand what you mean about the P4/5 not able to navigate the last hairpin at Vallelunga. I even dropped to 30-40kmh, and it still couldn't handle the turn. And the wheel goes from full lock to not all that much rotation of the wheel very quickly from standstill. :S

That last hairpin can be taken in 55-60 kmh in 2nd gear with the P4/5.

EDIT2:
Just for fun I tried driving with a range of 40° with no speed sensitivity. It, was, interesting.

Letting go off the wheel, and lightly nudging it so the force feedback responds. It bounced back and forth. Lightning quick movements.

Last edited by Lionclaw; 11-28-13 at 05:59 AM.
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