Yes, thank you. I've heard it's quite buggy, though. However, it looks like Subsim member Alpheratz might have solved that problem by reverse-engineering an almanac to work with the game.
That would be cool. But I think it would be even cooler (and probably even simpler, believe it or not) to just get the mechanics right in the first place and use regular "off-the-shelf" almanac data.
But who am I kidding? This thread has had almost 400 views, only seven poll responses and two real replies (thank you). If I want a game like that, it looks like I'll have to make it myself.
Maybe I'll start learning how to do that if I ever finish turning my spreadsheet into a mobile app.
Hmmm ...
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