Thread: 3-Player SOPs
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Old 04-22-19, 08:53 PM   #3
derstosstrupp
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Stations

Stations While Surfaced (In Sight of Enemy):
C – Bridge (Watch) – full situational awareness up here. His station is at the front starboard corner of the bridge (by the RDF), covering the horizon. He also uses UZO to relay bearings to the navigator/radioman.
N/R – Tower (Plot) – Since his function is plotting at this stage, and he can read off exact bearing from the TDC, it makes sense for him to be down here collecting bearings for his plot (and getting rough ranges and AOB estimates from the commander on the bridge).
D/H – Control Room – Ready at the dive station and manning rudder.

Surface Battle Stations (When Carrying Out the Attack):
C – Bridge/Deck Gun – full situational awareness to direct the attack at UZO.
N/R – Tower – Manning TDC and, since right behind him, also the rudder when course changes are needed. Since most course changes ordered during the attack are rudder commands, he doesn’t need a compass. He can also assist with rangefinding at the attack scope.
D/H – Control Room – Ready at the dive station and manning rudder.

Stations While Submerged:
C – Control Room – best situational awareness here.
N/R – Hydrophone – searching for contacts, also plotting underwater movement.
D/H – Control Room – At planes maintaining depth and monitoring rudder station.

Underwater Battle Stations:
C – Tower/Control Room – attack scope/obs scope
N/R – Tower – TDC and assisting with range tables, attack disc etc. Note that the hydrophone is left unmanned – an easy sacrifice as the scope gives a full picture of surface activity.
D/H – Control Room – At planes maintaining depth and monitoring rudder station.
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