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Old 05-07-07, 10:37 PM   #12
U-Bones
Grey Wolf
 
Join Date: Mar 2005
Location: Treading Water
Posts: 847
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The reason folks are having a hard time with this is it is not properly set up for JSGME

It has this path in the rar file
RecogManualShipLength\RecogManualShipLength\Data\f iles and such
It needs to have
RecogManualShipLength\Data\files and such

Also Brigs, reading your readme.txt, you state
"If you have the JP Ship Dimension mod installed (thanks Krupp), JSGME will give you conflict messages....it's ok to install over top of that mod. "

Unless you used his MOD as your starting point this is not true. You will overwrite his ship.cfg files that contain "draft, widht and lenght dimensions. Plus some displacements and speeds" with your cfg files that have presumably only length fixes. So basically, unless you used his mod as a basis for further correcting length, your mod completely wipes his cfg files out, and further probably make them no longer match the sim file corrections he made, and that are still in effect.

If someone wants to use your idea, but base it on Krupps's data, all they need is your menu.txt tweaks. Pretty sweet and simple. If you and he have major differences and cant agree on lengths, so be it, but maybe you two should hash out the data since you are both interested and motivated. Between you, there is good data, plus an optional menu.txt that allows players choice of two styles of RecManuals.

As it stands though, the mods are not compatible. You should repackage, update the readme to reflect this, and correct the path issue for JSGME.

Now if you did in fact use his data, pardon me and brilliant job, except you should explicitly credit the use.

And welcome, this is a really good idea, and you did put a lot of work into it. Hats off.
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