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Old 09-13-19, 05:59 PM   #1704
fireship4
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Quote:
Originally Posted by ET2SN View Post
Right, I'm trying to say that those two missions didn't make sense in SC, let alone DW.

US submariners don't mind a bit of the daring-do, but we weren't crazy.

Maybe try it in a Virginia class? Its got better sonar and its supposed to work better in shallow water than a 688.
Or, better yet, edit in a DDG as your drive-able platform. Its much better suited for those kinds of missions.

PS- From your last edit: Yes, the DW mission editor has limitations. If the P-3 is tasked with finding and attacking you, that's what it will do.
You could check if you did something that gave your position away (radio mast or scope?) but I also doubt that was the problem.
Would you say it is an unwinnable mission? I have previously tried the Virginia without much luck, and a DDG might be a better fit in real life (for the first mission, I can't imagine a sole DDG sailing up the Gulf in a hot war with Iran), but would still come up against the fact that a diesel boat sitting still makes no noise (correct me if I'm wrong), not to mention its sonar is weaker in game I believe. Its advantages might be that the helicopter could visually identify the subs in such shallow water and allow it to wait at a safe range, it can go fast, and its towed decoy. Thinking about it a DDG would be the right platform for this mission, but I would still like to hear if you think it could be done in reality, or if there is a method with a 688i/Virginia I haven't thought of, or if the active sonar is underpowered as I suspect.

Quote:
Originally Posted by FPSchazly View Post
The enemy (or friendly) AI uses the Link feature to an extent that makes them appear to be cheating. That sub probably sent you to the P-3 via Link after it got your ping. And to put the cherry on top, they transmit a perfect Link solution immediately.

I'm with ET2SN, try the mission with a Perry or something. Could be pretty fun, especially with that P-3 flying around.
Oh dear! Yes I think that must be it - I don't think it was mast-detection as the replay shows an immediate change in behaviour on pinging. I wasn't aware of this fact, I wonder if RA's developer can ameliorate it in some way (though I guess he would have done so by now if it was possible). I'm not ready to learn the Perry yet, but as I said above I think it would suit the first mission a bit better. In any case I'm taking a little break and switching to Factorio (the only other game I can really play these days on my Vista system) for a little while until I can suspend my disbelief once more. With any luck Sonalysts will have imported DW into their new engine within the next couple of weeks and I can try it there, Brexit will have been put on indefinite hold for negotiation, and a busload of nubile mathematiciennes will break down outside my house and I can share my innuendo about Mandelbrot sets.
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Rest in peace Dave

Last edited by fireship4; 09-13-19 at 06:16 PM.
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