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Old 08-25-12, 04:26 AM   #1
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Default AI working acoustic torpedo ("fido")? Take a look!

Hy guys,

Last days with few sleep ... the Ai torpedos matter is really very interesting!:

I finished the Air Torpedos, tested it on campaigns, save&reload campaign games, all working ok and with random Air torpedo bombers covering all the war time following the allied air coverage. It´s ok and ready for release.

But then I found something new. I as able (with some tricks) to have also a "real" working Ai acoustic torpedo (without use of Virtual torpedos)...take a look yourself on the videos below.

In truth they continue with that old limitation to only be spawed going to north...but with some tricks they are working, finding loud propellers in any direction. They are very good in behaviour for my taste. Let me know what you think.

surfaced
submerged



Ahoy!
Rubini.

PS: correct me if I´m wrong: Fido and others acoustic torpedos were eletric ones and didn´t had visible trail over water? Is this correct?
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