Nice review, bringing forward a round and well-summarised impression, Neal.
But I would like to know a couple of additional things:
-How does the editor handle, what can it achieve?
-Map editor?
-Ballistics - do they feel correct (projectiles follow an arch, lose kinetic energy over the range), or like lasers?
-Starforce, Securom, or different CP?
-How is the infantry?
-Is there an air element, if so, what and how effective?
-Is there artillery, and arty barrages?
- how big are the maps?
- how many units can participate in battle?
- Modability, and policy of the company on it?
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