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Old 09-07-09, 05:15 PM   #30
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
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Quote:
Originally Posted by karamazovnew View Post
hmm, no, that's the big invisible group that holds all the items. If you change that, the wheel will change too. As I said I don't have SH4 here so I can't be much help. But... here's an idea...
Some items have a Text=xxx line. If it's Text=0, then that item is hardcoded (for example, the AOB value). But one of them (or more) should have something like Text=2235. Go to the menu.txt file and search for that number. One of them should show xxx=ANGLE ON BOW. That's the item you're looking for.
This is the only one that matches one of the three entries in the menu.txt fie


[G26 I114]
Name=Angle on bow
Type=1032;Button
ItemID=0x26040043
ParentID=0x26040000
Pos=33,-153,130,16
Zone= 772 586 130 16 0 1 0x26040000 0.113793 -0.554348 0x26040043 0 0 0 0
Color=0xFFFFFF00
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/layout/bkgr.tga
Mat 1=data/menu/gui/layout/bkgr.tga
Mat 2=data/menu/gui/layout/bkgr.tga
Mat 3=data/menu/gui/layout/bkgr.tga
MatFlags=0x1
TexFmt=0x0
Font=5
Text=2003
TextFlags=0x4
StatesColors=0x111111FF, 0x111111FF, 0x774411FF, 0x774411FF
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