Weekly update
Hello everyone!
This week Oscar has reworked the projectile calculation and deck gun handling to work with the curved ocean.
He will spend the next week fixing AI problems related to the new stormy water.
The week after that will be spent on skybox integration, and when that is done, we will begin internal testing.
I'm updating the textures in the control room in accordance with the brighter paint scheme we'll introduce in version 0.26.
Koji is working on the corvette and the new merchants and Axel is focusing on the netcode.
He'll soon move on to the global world map for version 0.28.
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